Added capability to have multiple coaches in a team.
Coaches will now be invisible, they will drop the bomb on the spawn if they get it and will die 1 second before freezetime ends.
If a match is loaded, player will directly join their respective team, skipping the join team menu.
Fixed a bug where loading a saved nade would make the player stuck.
Added matchzy_stop_command_no_damage convar to determine whether the stop command becomes unavailable if a player damages a player from the opposing team.
.map command can now be used without "de_" prefix for maps. (Example: .map dust2)