// This config file is executed when MatchZy plugin is loaded
// Do not add commands other than matchzy config console variables
// More configurations and variables will be coming in future updates.
// Whether knife round is enabled by default or not. Default value: true
// This is the default value, but knife can be toggled by admin using .knife command
matchzy_knife_enabled_default true
// Minimum ready players required to start the match. If set to 0, all connected players have to ready-up to start the match. Default: 2
matchzy_minimum_ready_required 2
// Path of folder in which demos will be saved. If defined, it must not start with a slash and must end with a slash. Set to empty string to use the csgo root.
// Example: matchzy_demo_path MatchZy/
// A folder named MatchZy will be created in csgo folder if it does not exist and will store the recorded demos in it. Default value is MatchZy/ which means demos will be stored in MatchZy/
matchzy_demo_path MatchZy/
// Whether !stop/.stop command is enabled by default or not. Default value: false
// Note: We are using Valve backup system to record and restore the backups. In most of the cases, this should be just fine.
// But in some cases, this may not be reliable hence default value is false
matchzy_stop_command_available false
// Whether to pause the match after round restore or not. Default value: true
// Players/admins can unpause the match using !unpause/.unpause. (For players, both the teams will have to use unpause command)
matchzy_pause_after_restore true
// Chat prefix to show whenever a MatchZy message is sent to players. Default value: [{Green}MatchZy{Default}]
// Available Colors: {Default}, {Darkred}, {Green}, {LightYellow}, {LightBlue}, {Olive}, {Lime}, {Red}, {Purple}, {Grey}, {Yellow}, {Gold}, {Silver}, {Blue}, {DarkBlue}
// {BlueGrey}, {Magenta} and {LightRed}. Make sure to end your prefix with {Default} to avoid coloring the complete messages in your prefix color
matchzy_chat_prefix [{Green}MatchZy{Default}]