【CS2】SLAYER_Duel 1v1单挑模式 趣味内容 游戏性拓展

我不当学长 管理员组 2月前 262

描述:

这个插件允许玩家进行 1vs1 决斗。这个插件有很多功能。主要特点是您可以轻松地从JSON文件获得自己的自定义决斗模式。

安装:

1. 将文件上传到您的服务器。

2. 如果要更改设置,请编辑 configs/plugins/SLAYER_Duel/SLAYER_Duel.json。

3. 更改地图或重新启动服务器或加载插件。

特征:

1.完全可定制。

2.您可以创建自己的决斗模式。

3.您可以强迫玩家进行决斗,或者您可以将玩家的投票进行决斗。

4.这个插件在玩家之间画出一束绿色的激光束,如果他们彼此相距很远,就能找到对方。

5.您可以设置决斗抽签惩罚

6.您可以设置玩家的生命值,护甲,速度,重力。

7. 您还可以在 Duel 中设置仅限 Noscope 和仅爆头模式。

8.您可以向玩家提供任何武器。

9. 您可以在决斗开始和结束时执行服务器命令。

10. 您可以在决斗模式下启用/禁用子弹追踪器。

11. 您可以在玩家身上启用/禁用信标.

12. 您可以通过 !duel_settings 命令添加/删除自定义传送点(仅适用于 root 管理员)。

13.您可以在决斗模式中禁用刀伤害。(通过禁用刀伤害,你仍然可以交换武器或快速奔跑。最适合 AWP+Noscope 等模式)

14. 您可以启用/禁用机器人之间的决斗。

15. 您可以启用/禁用玩家与机器人的决斗。

16. 在决斗开始时播放声音。

17. 您可以在决斗中启用/禁用无限弹药。无限弹夹和储备弹药

命令:

!duel_settings- 设置/删除决斗的自定义传送点。(仅适用于 root 管理员)

 

配置:

{
  "PluginEnabled": true,          // Enable/Disable Plugin
  "Duel_ForceStart": true,        // Force Start Duel? (true = Yes, false = Vote for Duel)
  "Duel_ShowMenuInCenter": true,  // Location of Duel Voting Menu? (true = Center, false = Chat)
  "Duel_DrawLaserBeam": true,     // Draw a Laser Beam Between Players to find each other if they are Far from Each other. 
  "Duel_Time": 30,                // Duel Time
  "Duel_PrepTime": 3,             // Duel Preperation Time
  "Duel_MinPlayers": 3,           // Minimum Players needed on Server to Start Duel (3 - is the minimum Value, otherwise duel won't start)
  "Duel_DrawPunish": 3,           // What to do with the players when the timer expires? 0 - Nothing, 1 - Kill both, 2 - Kill a random player, 3 - Kill the one with less health (if non of them is given any damage then kill both).
  "Duel_Beacon": true,            // Enable/Disable Beacon on Players
  "Duel_Teleport": true,          // Teleport Players to Custom Teleport Points? (true = Yes, false = No) Set Custom Teleport Points with `!duel_settings` (Only for ROOT Admins) Command. 
  "Duel_FreezePlayers": false,    // Freeze Players During Duel Preparation time? (true = Yes, false = No)
  "Duel_BotAcceptDuel": true,     // Bot do Duel with Player? (true = Yes, false = No)
  "Duel_BotsDoDuel": true,        // Bots do Duel with each other? (true = Yes, false = No)
  "Duel_DuelSoundPath": "",       // Path of the Duel Sound which will play on Duel Start? NOTE: Please Use a very short sound cause there is no way to stop the sound if Duel Ends. ("" = Disabled)
  "Duel_Modes": [
    // Example Duel Mode
    //{
    //  "Weapons": "weapon_awp,weapon_knife",                       // Weapons with Players Fight. (Separate Weapons with ',')
    //  "CMD": "sv_autobunnyhopping 0",                             // Execute Commands on Duel Start. (Separate Commands with ',')
    //  "CMD_End": "sv_autobunnyhopping 1,sv_autobunnyhopping 1",   // Execute Commands on Duel End. (Separate Commands with ',')
    //  "Health": 100,                                              // Health of the Players?
    //  "Armor": 100,                                               // Armor of the Players? No Helmet will be given
    //  "Helmet": 0,                                                // 0 = No Helmet, 1 = Helmet + 100 Armor
    //  "Speed": 2.0,                                               // Speed of the Players? (1.0 = Normal, <1.0 = Slow, >1.0 = Fast)
    //  "Gravity": 0.2,                                             // Gravity of the Players? (1.0 = Normal Gravity, <1.0 = Low Gravity, >1.0 = High Gravity)
    //	"InfiniteAmmo": 2,											// Infinite Ammo (0 = Disable | 1 = Unlimited Clip Ammo | 2 = Unlimited Reserve Ammo)
	//  "NoZoom": true,                                             // Enable Noscope Only? (true = Yes, false = No)
    //  "OnlyHeadshot": true,                                       // Enable Headshot Only? (true = Yes, false = No)
    //  "BulletTracers": true,                                      // Show Bullet Tracers? (true = Yes, false = No)
    //  "DisableKnife": true,                                       // Disable Knife Damage? (true = Yes, false = No)
    //  "Name": "Awp+Noscope"                                       // Duel Mode Name (Required)
    //},
	{
		"Weapons": "weapon_knife",
		"Health": 100,
		"Armor": 0,
		"Helmet": 0,
		"CMD": "sv_autobunnyhopping 1",
		"CMD_End": "sv_autobunnyhopping 0",
		"Name": "Knife Only + Bhop"
    },
	{
		"Weapons": "weapon_knife",
		"Health": 35,
		"Armor": 0,
		"Helmet": 0,
		"Name": "35 HP + Knife Only"
    },
    {
		"Weapons": "weapon_awp,weapon_knife",
		"Health": 100,
		"Armor": 100,
		"Helmet": 0,
		"InfiniteAmmo": 2,
		"NoZoom": true,
		"BulletTracers": true,
		"DisableKnife": true,
		"Name": "Awp+Noscope"
    },
    {
		"Weapons": "weapon_ssg08,weapon_knife",
		"Health": 100,
		"Armor": 100,
		"Helmet": 0,
		"Gravity": 0.2,
		"InfiniteAmmo": 2,
		"BulletTracers": true,
		"DisableKnife": true,
		"Name": "Scout+Gravity"
    },
    {
		"Weapons": "weapon_nova,weapon_knife",
		"Health": 200,
		"Armor": 100,
		"Helmet": 0,
		"Speed": 2,
		"InfiniteAmmo": 2,
		"OnlyHeadshot": true,
		"BulletTracers": true,
		"DisableKnife": true,
		"Name": "Shotgun+Speed"
    },
    {
		"Weapons": "weapon_ak47,weapon_knife",
		"Health": 100,
		"Armor": 100,
		"Helmet": 0,
		"InfiniteAmmo": 2,
		"OnlyHeadshot": true,
		"BulletTracers": true,
		"DisableKnife": true,
		"Name": "AK47+Headshot"
    },
    {
		"Weapons": "weapon_hegrenade,weapon_knife",
		"Health": 100,
		"Armor": 100,
		"Helmet": 0,
		"InfiniteAmmo": 1,
		"BulletTracers": true,
		"DisableKnife": true,
		"Name": "Grenade Only"
    }
  ],
  "ConfigVersion": 1
}
参考:

 

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