11. 您可以在玩家身上启用/禁用信标.
{
"PluginEnabled": true, // Enable/Disable Plugin
"Duel_ForceStart": true, // Force Start Duel? (true = Yes, false = Vote for Duel)
"Duel_ShowMenuInCenter": true, // Location of Duel Voting Menu? (true = Center, false = Chat)
"Duel_DrawLaserBeam": true, // Draw a Laser Beam Between Players to find each other if they are Far from Each other.
"Duel_Time": 30, // Duel Time
"Duel_PrepTime": 3, // Duel Preperation Time
"Duel_MinPlayers": 3, // Minimum Players needed on Server to Start Duel (3 - is the minimum Value, otherwise duel won't start)
"Duel_DrawPunish": 3, // What to do with the players when the timer expires? 0 - Nothing, 1 - Kill both, 2 - Kill a random player, 3 - Kill the one with less health (if non of them is given any damage then kill both).
"Duel_Beacon": true, // Enable/Disable Beacon on Players
"Duel_Teleport": true, // Teleport Players to Custom Teleport Points? (true = Yes, false = No) Set Custom Teleport Points with `!duel_settings` (Only for ROOT Admins) Command.
"Duel_FreezePlayers": false, // Freeze Players During Duel Preparation time? (true = Yes, false = No)
"Duel_BotAcceptDuel": true, // Bot do Duel with Player? (true = Yes, false = No)
"Duel_BotsDoDuel": true, // Bots do Duel with each other? (true = Yes, false = No)
"Duel_DuelSoundPath": "", // Path of the Duel Sound which will play on Duel Start? NOTE: Please Use a very short sound cause there is no way to stop the sound if Duel Ends. ("" = Disabled)
"Duel_Modes": [
// Example Duel Mode
//{
// "Weapons": "weapon_awp,weapon_knife", // Weapons with Players Fight. (Separate Weapons with ',')
// "CMD": "sv_autobunnyhopping 0", // Execute Commands on Duel Start. (Separate Commands with ',')
// "CMD_End": "sv_autobunnyhopping 1,sv_autobunnyhopping 1", // Execute Commands on Duel End. (Separate Commands with ',')
// "Health": 100, // Health of the Players?
// "Armor": 100, // Armor of the Players? No Helmet will be given
// "Helmet": 0, // 0 = No Helmet, 1 = Helmet + 100 Armor
// "Speed": 2.0, // Speed of the Players? (1.0 = Normal, <1.0 = Slow, >1.0 = Fast)
// "Gravity": 0.2, // Gravity of the Players? (1.0 = Normal Gravity, <1.0 = Low Gravity, >1.0 = High Gravity)
// "InfiniteAmmo": 2, // Infinite Ammo (0 = Disable | 1 = Unlimited Clip Ammo | 2 = Unlimited Reserve Ammo)
// "NoZoom": true, // Enable Noscope Only? (true = Yes, false = No)
// "OnlyHeadshot": true, // Enable Headshot Only? (true = Yes, false = No)
// "BulletTracers": true, // Show Bullet Tracers? (true = Yes, false = No)
// "DisableKnife": true, // Disable Knife Damage? (true = Yes, false = No)
// "Name": "Awp+Noscope" // Duel Mode Name (Required)
//},
{
"Weapons": "weapon_knife",
"Health": 100,
"Armor": 0,
"Helmet": 0,
"CMD": "sv_autobunnyhopping 1",
"CMD_End": "sv_autobunnyhopping 0",
"Name": "Knife Only + Bhop"
},
{
"Weapons": "weapon_knife",
"Health": 35,
"Armor": 0,
"Helmet": 0,
"Name": "35 HP + Knife Only"
},
{
"Weapons": "weapon_awp,weapon_knife",
"Health": 100,
"Armor": 100,
"Helmet": 0,
"InfiniteAmmo": 2,
"NoZoom": true,
"BulletTracers": true,
"DisableKnife": true,
"Name": "Awp+Noscope"
},
{
"Weapons": "weapon_ssg08,weapon_knife",
"Health": 100,
"Armor": 100,
"Helmet": 0,
"Gravity": 0.2,
"InfiniteAmmo": 2,
"BulletTracers": true,
"DisableKnife": true,
"Name": "Scout+Gravity"
},
{
"Weapons": "weapon_nova,weapon_knife",
"Health": 200,
"Armor": 100,
"Helmet": 0,
"Speed": 2,
"InfiniteAmmo": 2,
"OnlyHeadshot": true,
"BulletTracers": true,
"DisableKnife": true,
"Name": "Shotgun+Speed"
},
{
"Weapons": "weapon_ak47,weapon_knife",
"Health": 100,
"Armor": 100,
"Helmet": 0,
"InfiniteAmmo": 2,
"OnlyHeadshot": true,
"BulletTracers": true,
"DisableKnife": true,
"Name": "AK47+Headshot"
},
{
"Weapons": "weapon_hegrenade,weapon_knife",
"Health": 100,
"Armor": 100,
"Helmet": 0,
"InfiniteAmmo": 1,
"BulletTracers": true,
"DisableKnife": true,
"Name": "Grenade Only"
}
],
"ConfigVersion": 1
}
参考: