// 0: Disable 1: Keep// -// Default: "1"
adv_weapon_cleaner_keep_map_weapons "1"// How much weapons have to be spawned (including each players inventory) before intensifying remove delay.// -// Default: "100"
adv_weapon_cleaner_much_weapons "100"// 0: Disable 1: Warn player 2: Kick player// -// Default: "1"
adv_weapon_cleaner_punishment "1"// Time to wait before weapon gets removed when a player drops it.// -// Default: "20.0"
adv_weapon_cleaner_remove_delay "20.0"// Reduced remove delay per weapon.// -// Default: "0.1"
adv_weapon_cleaner_remove_delay2 "0.1"// How much weapons a player can spawn before all his weapons get removed.// -// Default: "50"
adv_weapon_cleaner_weapons_per_player "50"