命令行操作
sm_ent_create - Creates an entity
sm_ent_keyvalue - Dispatch a keyvalue to an entity (Used before spawning)
sm_ent_keyvaluefloat - Dispatch a float keyvalue to an entity (Used before spawning)
sm_ent_keyvaluevector - Dispatch a vector keyvalue to an entity (Used before spawning)
sm_ent_spawn - Spawns the entity
sm_ent_variant- Set Variant String (String will be set before each sm_ent_input call)
sm_ent_variant_clear- Clear Variant String (Will remove variant string being set before each sm_ent_input call)
sm_ent_input - Accept Entity Input
sm_ent_script - Execute multiple lines of command with a help of a script found in configs/entityutilities.cfg
sm_ent_script_reload - Reloads scripts (configs/entityutilities.cfg)
sm_ent_script_record - Starts recording all commands executed by this plugin
sm_ent_script_save - Saves recorded script to configs/entityutilities.cfg
sm_ent_script_clear - Clears the current recording
sm_ent_script_delete- Delete existing script from configs/entityutilities.cfg)
sm_ent_script_list- List all existing scripts in configs/entityutilities.cfg
sm_ent_position - Sets position of selected entity to aim (Position can be passed as arguments as 3 floats)
sm_ent_angles - Sets angles of selected entity to aim (Angles can be passed as arguments as 3 floats)
sm_ent_velocity - Sets velocity of selected entity, passed by argument as 3 floats
sm_ent_selected - Prints generic information about selected entity
sm_ent_select - Select an entity at aim (Selects by name if argument is passed)
sm_ent_select_index - Select an entity by entity index
sm_ent_select_ref - Select an entity by entity reference
sm_ent_select_self - Select your player
sm_ent_select_world - Select the world (Entity 0)
sm_ent_watch - Prints to chat when prop passed by argument changes
sm_ent_unwatch - Stops watching for prop
sm_ent_watch_clear - Clears all watched props
sm_ent_watch_list - List all props being watched)
sm_ent_setprop - Set property of an entity
sm_ent_getprop - Print property of an entity
sm_ent_killall - Kills all entities spawned by players
sm_ent_killmy - Kills entities spawned by player using this command
sm_ent_killunowned - Kills entities spawned by players that disconnected
sm_ent_list - Lists all entities owned by a client
sm_ent_count - Prints amount of existing entities with classname passed as arg