The Frigate is one of the most challenging endgame activities in ARC Raiders. It combines dangerous ARC enemies, environmental puzzles, vertical movement, and the constant possibility of running into rival Raider squads. Unlike ordinary expeditions, completing this encounter requires more than good aim. Your team needs a plan, suitable equipment, and a clear understanding of what everyone should be doing. Having the right ARC Raiders Items before boarding can make the entire experience much easier, especially when you're facing heavily armored enemies and multiple objectives.
For players attempting the Frigate for the first time, preparation is often more important than individual shooting skills. A squad that understands the mechanics can usually handle difficult situations more efficiently than three players who simply rush toward every enemy. From choosing weapons to managing ammunition and medical supplies, every decision matters. Here's how to approach the encounter without wasting your resources or putting your teammates in unnecessary danger.
Build a Three-Player Team With Clear Responsibilities
A full three-player squad is the most practical way to approach the Frigate. Each member should have a primary responsibility, although players may need to switch roles when the situation changes.
The first role is the Heavy Breaker. This player focuses on high-priority targets, including Power Cores, orange ARC coils, and Hydra turrets. Weapons such as the Hullcracker and Jupiter are suitable choices because they offer strong damage against important targets.
The second role is the Crowd Controller. Their job is to prevent regular ARC enemies from interrupting the team's progress. Rocketeers, Vaporizers, and flying ARC units can quickly become a problem when everyone is concentrating on a puzzle. Lure Grenades and other tactical equipment help create opportunities for teammates to complete objectives.
Finally, the Puzzle Runner handles the Frigate's environmental mechanics. This player should understand where to find yellow nodes, how to access additional platforms, and when all three squad members need to interact with consoles simultaneously.
Choose Weapons That Match the Encounter
Your weapon selection should reflect the enemies and objectives you'll encounter.
The Hullcracker is a strong primary option for players who need sustained damage. Its fire rate makes it useful against structural targets, although ammunition consumption can become a problem during longer encounters.
The Jupiter offers another approach. It delivers powerful individual shots and can be useful when ammunition conservation is important. For secondary weapons, the Venator is worth considering for orange ARC coils, while the Equalizer provides another option for dealing with regular ARC enemies.
You should also prepare for situations where movement and defense matter more than damage. Snap Hooks and Grappling Hooks help players reach elevated areas and avoid predictable routes. Barricade Kits can provide protection from Hydra projectiles and other dangerous attacks.
Medium Shields and medical supplies deserve space in your inventory as well. Defibrillators are especially valuable because several Frigate mechanics depend on having all three squad members available.
Boarding the Frigate Without Wasting Time
The first challenge is reaching the airborne structure.
Watch for descending Reclaimer drones around Pendola Pass or Buried City. Your squad needs to deal the required damage to defending ARC units and breach the drone's central section to activate its shield. Once the boarding opportunity becomes available, move together rather than leaving teammates behind.
After reaching the Frigate, don't automatically use the mechanical elevators. These routes can become dangerous choke points when enemies are nearby.
A Snap Hook provides another way to climb structural piping and reach combat areas. Learning these alternative routes before the encounter makes movement more predictable and reduces the time your squad spends exposed.
Handle Power Cores in the Correct Order
The central Power Core encounter requires all three players to interact with the console buttons simultaneously. Make sure everyone is in position before activating the mechanism.
Once the central coil is pulled out, two Hydra turrets appear. This is a dangerous moment, particularly if your squad is standing in exposed positions.
Instead of immediately attacking the Power Core, deploy a barricade and deal with the Hydras first. The Heavy Breaker should concentrate on the major threats while the Crowd Controller keeps other ARC enemies occupied.
Afterward, the team can focus on the exposed core.
Keep checking the interior walls for glowing yellow circular nodes. Shooting these can activate additional platforms and unlock side rooms containing valuable rewards, including Amplification Modules and Frigate Inductors.
Complete the Cargo Objective and Protect Your Rewards
The final stage takes place inside the cargo hold. Your squad needs to destroy eight internal Power Cores located around the engine rooms and behind shielded side doors.
Split up carefully, but avoid becoming isolated. Teammates should communicate which areas they've cleared to prevent unnecessary backtracking.
Once all eight cores are destroyed, the team must interact with the anchor mechanisms on both sides of the room simultaneously. After the cargo container detaches, jump onto the descending crate to return to the ground.
However, extraction doesn't mean the danger is over. Rival squads may wait near the crash zone, hoping to attack players who have already completed the difficult part of the encounter.
Prepare for the Next Frigate Run
A successful Frigate expedition requires ammunition, defensive equipment, and enough resources to recover from unexpected fights. If you're still preparing your inventory, checking the available ARC Raiders Coins for sale can be one option for planning your in-game purchases without spending all your time farming.
Ultimately, the best strategy is to prepare before boarding, communicate throughout the encounter, and avoid unnecessary fights. A coordinated squad has a much better chance of bringing its rewards home.
