"Phrases"
{
	"SkinWait"
	{
		"en"		"You are awating to get your skins on next round!"
	}
	"CommandDisabled"
	{
		"en"		"Skin Command is disabled by server operator!"
	}
	"SavedSkinsRemoved"
	{
		"en"		"Your saved skins has removed!"
	}
	"SavedSkinsRemoveFail"
	{
		"en"		"Your saved skin cannot be removed."
	}
	"WrongTeam"
	{
		"en"		"This Selected Skin Is Not For Your Team!"
	}
	"SelectedSkin"
	{
		"#format"	"{1:s}"
		"en"		"You are now {1}"
	}
	"NoPermissions"
	{
		"en"		"You do not have the required permissions to use this skin!"
	}
	"ModelRefresh"
	{
		"en"		"Your skin has been refreshed!"
	}
	"HoldingBomb"
	{
		"en"		"You are now holding the bomb!"
	}
	"MSG_ASK"
	{
		"en"		"Do you want the arms of this skin?"
	}
	"MSG_YES"
	{
		"en"		"Yes, i do"
	}
	"MSG_NO"
	{
		"en"		"No. i don't"
	}
	"SavedSkinTeam2"
	{
		"en"		"Your skin for Team2 has saved."
	}
	"SavedSkinTeam3"
	{
		"en"		"Your skin for Team3 has saved."
	}
	"ReachedLimit"
	{
		"en"		"You cannot change your skins anymore!"
	}
	"InvalidPathSkin"
	{
		"en"		"Error! empty SkinPath on configuration, please contact server manager."
	}
	"HasChoosed"
	{
		"en"		"Your choice of arms has applied."
	}
	"ApplyMapSkins"
	{
		"en"		"Map preferred skins has applied on you."
	}
	"InvalidSkin"
	{
		"en"		"Invalid skin detected, cannot set the selected skin."
	}
	"ApplyDefSkins"
	{
		"en"		"You have gained your default skins."
	}
	"NoSkinHasBeenSet"
	{
		"en"		"No skins has been set on you."
	}
	"SkinDisabled"
	{
		"en"		"Skins are now disabled."
	}
	"ChangeSkinTime"
	{
		"#format"	"{1:.1f}"
		"en"		"You can now use skins for {1} seconds."
	}
	"SelectSkinTitle"
	{
		"en"		"Select a Skin"
	}
	"SelectCategoryTitle"
	{
		"en"		"Select a Category :"
	}
	"ChooseDefault"
	{
		"en"		"Choose Default Skin"
	}
}